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The Witch from the Well throws Paul McGann and Mary Shelley into seventeenth-century witch paranoia, adds shapeshifting aliens, an interdimensional fear-creature, and a professional witch-hunter with the emotional warmth of mildew, then shakes the whole thing violently until plot points start flying out like cursed confetti.
And honestly? I had a pretty good time.
This is one of those stories that feels like it was assembled in a laboratory labelled “Peak Doctor Who Ingredients.” Historical setting? Check. Mob hysteria? Check. Alien nonsense being mistaken for folklore? Check. A weird extradimensional entity skulking around like it escaped from someone’s sleep paralysis demon collection? BIG check.
The setup is deliciously chaotic. The Doctor and Mary arrive in a village where tensions are already simmering, only to discover that several locals suspected of witchcraft are actually aliens masquerading as humans. Which, naturally, is not helping the whole “burn the witches” atmosphere.
Complicating matters further is an actual alien entity tied to another dimension, something all creepy whispers and ancient hunger, which means the story keeps bouncing between “historical paranoia thriller” and “eldritch corridor horror.”
Sometimes elegantly.
Sometimes like a shopping trolley with one broken wheel.
But the energy carries it.
A huge part of why this works is the pairing of Paul McGann and Mary Shelley. McGann continues to be absurdly listenable, gliding between warmth, melancholy, and barely-contained cosmic menace like it’s effortless. Meanwhile Mary remains one of the best historical companions Big Finish ever stumbled into. She’s thoughtful, empathetic, curious, and crucially, the story actually lets her engage with the themes instead of just reacting to plot explosions.
Which is important, because the themes here are pretty juicy. Fear. Othering. The way ignorance mutates into violence. The tendency humans have to slap a supernatural label onto things they don’t understand and then immediately set them on fire. Cheerful stuff!
The witch trials backdrop works because the story understands that “witch” was often just shorthand for outsider, inconvenience, or vulnerable target. The aliens aren’t evil invaders so much as frightened strangers trying to survive, and the real horror often comes from the humans around them. Well. Humans and whatever the hell is lurking in the well dimension.
That thing’s fun too. A bit nebulous, admittedly, but fun. It gives the story this nice undercurrent of unreality, like the village itself is teetering on the edge of some older, stranger nightmare. Critically though, the whole thing is kind of a mess. An entertaining mess! But a mess.
There are a LOT of moving parts. Witch hunters. Alien refugees. Dimension monsters. Suspicious villagers. Historical commentary. Identity drama. At times it feels like the script is juggling chainsaws while riding a unicycle through a fog machine. Some ideas get plenty of room to breathe, others flash past so quickly you barely process them before the next revelation arrives screaming through the wall.
And despite all the strong ingredients, it never quite becomes memorable. Good? Absolutely. Enjoyable? Definitely. But it lacks that extra layer of emotional or philosophical depth that elevates a story from “solid Doctor Who” to “something that haunts your brain at 2 AM.”
Still, I’d rather have an ambitious, overstuffed story swinging wildly for the fences than something safe and bloodless. Even if occasionally it feels like the fences are swinging back.
Final Thoughts
A messy but entertaining blend of historical paranoia, alien intrigue, and gothic weirdness elevated by excellent performances and strong thematic ideas, even if it never fully crystallises into something truly unforgettable.
4 out of 5 suspicious villagers one accusation away from setting the entire plot on fire
